449 results for "Fantasy"

Written on the Dark

Guy Gavriel Kay
A Globe and Mail Top 100 Book of 2025 Both sweeping and intimate, a majestic novel of love and war that brilliantly evokes the drama and turbulence of medieval France Thierry Villar is a well-known—even notorious— tavern poet, familiar with the rogues and shadows of that world, but not at all with courts and power. He is an unlikely person, despite his quickness, to be caught up in the deadly contests of ambitious royals, assassins, and invading armies. But he is indeed drawn into all these things on a savagely cold night in his beloved city of Orane. And so Thierry must use all the intelligence and charm he can muster as political struggles merge with a decades-long war to bring his country to the brink of destruction. As he does, he meets his poetic equal in an aristocratic woman and is drawn to more than one unsettling person with a connection to the world beyond this one. He also crosses paths with an extraordinary young woman driven by voices within to try to heal the ailing king—and help his forces in war. A wide and varied set of people from all walks of life take their places in the rich tapestry of this story. A new masterwork from the internationally bestselling author of All the Seas of the World , A Brightness Long Ago , and Tigana , Written on the Dark is an elegant tour de force about power and ambition playing out amid the intense human need for art and beauty, and memories to be left behind.
Penguin Group 2026-04-28 320 pages

Warriors

George R. R. Martin,Gardner Dozois
George R. R. Martin, from his Introduction to Warriors: "People have been telling stories about warriors for as long as they have been telling stories. Since Homer first sang the wrath of Achilles and the ancient Sumerians set down their tales of Gilgamesh, warriors, soldiers, and fighters have fascinated us; they are a part of every culture, every literary tradition, every genre. All Quiet on the Western Front , From Here to Eternity , and The Red Badge of Courage have become part of our literary canon, taught in classrooms all around the country and the world. "Our contributors make up an all-star lineup of award-winning and bestselling writers, representing a dozen different publishers and as many genres. We asked each of them for the same thing---a story about a warrior. Some chose to write in the genre they're best known for. Some decided to try something different. You will find warriors of every shape, size, and color in these pages, warriors from every epoch of human history, from yesterday and today and tomorrow, and from worlds that never were. Some of the stories will make you sad, some will make you laugh, and many will keep you on the edge of your seat." Every story in this volume appears here for the first time. Included are: a long novella from the world of his Song of Ice and Fire by George R. R. Martin, a new tale of "Lord John" by Diana Gabaldon, and an epic of humanity at bay by David Weber. Also present are original tales by David Ball, Peter S. Beagle, Lawrence Block, Gardner Dozois, Joe Haldeman, Robin Hobb, Cecelia Holland, Joe R. Lansdale, David Morrell, Naomi Novik, James Rollins, Steven Saylor, Robert Silverberg, S. M. Stirling, Carrie Vaughn, Howard Waldrop, and Tad Williams. Many of these writers are bestsellers. All of them are storytellers of the highest quality. Together they make a volume of unforgettable reading.
Tor Publishing Group 2013-02-26 736 pages

Game Over

Andrew Klavan
In the stunning conclusion to New York Times bestseller Andrew Klavan's MindWar Trilogy, there's no escaping from The Realm. Perfect for fans of Ready Player One and The Matrix. The MindWar Realm is a computerized world created by a deranged terrorist named Kurodar. Built through a link between Kurodar's mind and a network of supercomputers, The Realm is a pathway through which the madman can project himself into any computer system on the planet. Twice before, Rick Dial has entered the Realm as a Mind Warrior and come back alive. But now, something has gone terribly wrong. A connection has formed in Rick's brain that sends him hurtling into The Realm without his consent--and brings the Realm's monsters into the Real World. As Kurodar works to turn Rick's brain to his own purposes, Rick's waking and sleeping life is ravaged by terrors he never imagined. Rick knows he has no choice but to face The Realm's final and most powerful protector. But can Rick destroy MindWar without destroying himself and the people he loves? Readers love The MindWar Trilogy's creative worldbuilding, high-stakes virtual reality battleground, relatable protagonist, and themes of morality, inner strength, redemption after personal failure, and good vs. evil.
Thomas Nelson Incorporated 2016-10-04 320 pages

The Monster War

Gratz, Alan
Having discovered the monstrous secret of his origins, Archie Dent is no longer certain that he is worthy to be a member of the League of Seven. But with new enemies to face, he realizes that he may not have the luxury of questioning his destiny.??Wielding the Dragon Lantern, the maniacal Philomena Moffett has turned her back on the Septemberist Society, creating her own Shadow League and unleashing a monster army on the American continent. Archie and his friends must race to find the last two members of their league in time to thwart Moffett's plan and rescue humanity once more.
Starscape Books 2017 334 pages

The Overneath

Peter S. Beagle
"Peter Beagle deserves a seat at the table with the great masters of fantasy. If you had any doubts, The Overneath will dispel them." ―Christopher Moore, author of Lamb An odd couple patrols a county full of mythological beasts and ornery locals. A familiar youngster from the world of The Last Unicorn is gifted in magic but terrible at spell-casting. A seemingly incorruptible judge meets his match in a mysterious thief who steals his heart. Two old friends discover that the Overneath goes anywhere, including locations better left unvisited. Lyrical, witty, and insightful, The Overneath is Peter S. Beagle's much-anticipated return to the short form. In these uniquely beautiful and wholly original tales, with new and uncollected work, Beagle once again proves himself a master of the imagination.
Tachyon 2017 333 pages

Galaxy's Edge Magazine Issue 19, March 2016

David Drake,Robert Silverberg
A Magazine of Science Fiction and Fantasy ISSUE 19: March 2016 Mike Resnick, Editor Jean Rabe, Assistant Editor Shahid Mahmud, Publisher Stories by: Sylvia Spruck Wrigley, Larry Hodges, Robert Silverberg, Steve Pantazis, Dantzel Cherry, Jean Rabe, Ian Whates, Janis Ian, Alvaro Zinos-Amaro, Sunil Patel, David Drake, Kary English, Robert B Finegold, M.D. Serialization: The Long Tomorrow by Leigh Brackett Columns by: Barry Malzberg, Gregory Benford Book Reviews: Jody Lynn Nye and Bill Fawcett Interview: Joy Ward interviews David Weber Galaxy's Edge is a Hugo-nominated bi-monthly magazine published by Phoenix Pick, the science fiction and fantasy imprint of Arc Manor, an award winning independent press based in Maryland. Each issue of the magazine has a mix of new and old stories, a serialization of a novel, columns by Barry Malzberg and Gregory Benford, book reviews by Jody Lynn Nye and Bill Fawcett and an interview conducted by Joy Ward.
Arc Manor 2016-03 108 pages

Tarot Tales

Rachel Pollack,Caitlin Mathews
In this extraordinary collection, outstanding writers share stories inspired by the symbols of the Tarot. From wandering women to howling wolves to rising dead, the images of the cards are mixed to create medieval parodies, fantasy adventures, New Age satires, comedies of manners, and even a fresh addition to Irish mythology. Features Michael Moorcock, Gwyneth Jones, Josephine Saxton and others.
Ace Books 1996 256 pages

The Way Home Two Novellas from the World of The Last Unicorn

Peter S. Beagle
Renowned author Peter S. Beagle returns to the world of The Last Unicorn in this resonant and moving two-novella collection, featuring the award-winning “Two Hearts” and the brand-new “Sooz.” The Last Unicorn is one of fantasy’s most revered classics, beloved by generations of readers and with millions of copies in print. Revisiting the world of that novel, Beagle’s long-awaited Hugo and Nebula-Awards-winning “Two Hearts” introduced the irrepressible Sooz on a quest to save her village from a griffin, and explored the bonds she formed with unforgettable characters like the wise and wonderful Molly Grue and Schmendrick the Magician. In the never-before-published “Sooz,” the events of “Two Hearts” are years behind its narrator, but a perilous journey lies ahead of her, in a story that is at once a tender meditation on love and loss, and a lesson in finding your true self. The Way Home is suffused with Beagle’s wisdom, profound lyricism, and sly wit; and collects two timeless works of fantasy.
Penguin 2024-03-19 224 pages

Conan of Venarium

Harry Turtledove
A new Conan adventure--from one of today's most popular writers of fantasy and SF! For decades, millions of readers have thrilled to the adventures of Conan, the barbarian adventurer invented by Robert E. Howard and further chronicled by other fantasy greats, including such notables as L. Sprague de Camp, Poul Anderson, and Robert Jordan. Now Harry Turtledove, one of today's most popular writers of fantasy and SF, contributes a novel to the Conan saga--a tale of Conan in his youth, in the year or so before he becomes the wandering adventurer we know from the tales of Howard and others. On the verge of adulthood, he lives in a Cimmerian hamlet, caring for his ailing mother, working in his father's smithy, and casting his eye on the weaver's daughter next door. Then war comes: an invasion by the Aquilonian Empire. Conan burns to join the fight, but he's deemed too young. Then, from the border country, comes an unbelievable report: The Aquilonians have smashed the Cimmerian defending forces, and can rule as they please. Soon their heavily garrisoned forts dot the countryside. Their settlers follow after, carving homesteads out of other men's land. Every Cimmerian longs to drive the intruders out with fire and sword, but they must stay their hands, for the Aquilonians have promised savage reprisals. Then, intolerably, the Aquilonian commander takes a wholly dishonorable interest in the weaver's daughter -- and he's not a man to wait, or even ask permission. It's not a recipe for a peaceable outcome.
Tom Doherty Associates 2004-07-11 272 pages

The Summer Tree

Guy Gavriel Kay
The Summer Tree is the first novel of Guy Gavriel Kay's critically acclaimed fantasy trilogy, The Fionavar Tapestry. Five university students embark on a journey of self-discovery when they enter a realm of wizards and warriors, gods and mythical creatures--and good and evil... It all began with a lecture that introduced five university students to a man who would change their lives, a wizard who would take them from Earth to the heart of the first of all worlds--Fionavar. And take them Loren Silvercloak did, for his need--the need of Fionavar and all the worlds--was great indeed. And in a marvelous land of men and dwarves, of wizards and gods, five young people discovered who they were truly meant to be. For they are a long-awaited part of the pattern known as the Fionavar Tapestry, and only if they accepted their destiny would the armies of the Light stand any chance of surviving the wrath the Unraveller and his minions of darkness intend to unleash upon the world...
HarperCollins 1987-10-26 323 pages

Nightwings

Robert Silverberg
Winner of the Hugo Award: This classic is an "evocative look at a crumbling Earth of the far future and a human race struggling to survive" (George R. R. Martin). "Roum is a city built on seven hills. They say it was a capital of man in one of the earlier cycles. I knew nothing of that, for my guild was Watching, not Remembering." For a thousand years, mankind has lived under the threat of invasion from an alien race. After the oceans rose and the continents were reshaped, people divided into guilds--Musicians, Scribes, Merchants, Clowns, and more. The Watchers wander the earth, scouring the skies for signs of enemies from the stars. But during one Watcher's journey to the ancient city of Roum with his companion, a Flier named Avluela, a moment of distraction allows the invaders to advance. When the Watcher finally sounds the alarm, it's too late; the star people are poised to conquer all. And so, with the world in turmoil, the Watcher sets out alone for the Hall of the Rememberers, keepers of the past, where humanity's last hope for survival might be hidden . . . Perfect for readers of Greg Bear and Ursula K. Le Guin, renowned, award-winning author Robert Silverberg's science fiction novel represents the best of the genre and beyond.
Open Road Integrated Media, Incorporated 2013 270 pages

The Siren, the Song, and the Spy

Maggie Tokuda-Hall
"No one escapes the Sea's reckoning in this searing sequel. . . . Powerful and emotionally gratifying." -- Kirkus Reviews (starred review) By sinking a fleet of Imperial Warships, the Pirate Supreme and the resistance have struck a massive blow against the Emperor. Now allies from across the empire are readying themselves to bring about the end of the conquerors' rule and the rebirth of the Sea. But trust and truth are hard to come by in this complex world of mermaids, spies, warriors, and aristocrats. Who will Genevieve--washed up half-dead on the Wariuta island shore--turn out to be? Is warrior Koa's kindness toward her admirable, or is his sister Kaia's suspicion wiser? Back in the capital, will pirate-spy Alfie betray the Imperials who have shown him affection, especially when a duplicitous senator reveals xe would like nothing better? Meanwhile, the Sea is losing more and more of herself as her daughters are brutally hunted, and the Empire continues to expand and profit. A web of schemes, shifting loyalties, and blossoming identities converge in Maggie Tokuda-Hall's remarkable companion to The Mermaid, the Witch, and the Sea , as unlikely allies work to forge a new and better world.
Candlewick Press (MA) 2024-10-08 320 pages

Guardians of the Flame The Warriors

Joel Rosenberg
It was supposed to be just a role-playing game... James Michael tumbled out of his wheelchair and fell to his knees in a coughing spasm, his tearing eyes clenched shut. He bounced to his feet on the damp grass, reflexively reaching for the axe strapped to his chest, loosening the straps with two quick jerks and taking the axe in his gnarled, well-muscled hands. Well-muscled hands? He opened his eyes. He was a dwarf standing on the side of a grassy hill, with an axe in his hands. And that was only the beginning...
N. Doubleday 1985 722 pages

Hostage Run

Andrew Klavan
In the second book in New York Times bestseller Andrew Klavan's MindWar Trilogy, Rick Dial is faced with an impossible choice: save the life of his best friend Molly . . . or save the free world. Perfect for fans of Ready Player One and The Matrix. Rick Dial's career as a superstar quarterback ended when a car accident left him unable to walk. But his uncanny gaming ability caught the attention of a secret government organization trying to stop a high-tech terrorist attack on America. He's been to the fantastical cyber world called the MindWar Realm . . . and returned to Real Life victorious. But the stakes have just gone up. Another attack is imminent, and Rick is the only one who can stop it. How can he, though, when terrorists have kidnapped his best friend Molly and are threatening to kill her if Rick returns to the Realm? As Molly uses every resource of mind and body to outwit her brutal captors, Rick races against time inside a nightmare video game where a fate worse than death may be waiting for him. Hundreds of miles apart, both will have to test the power of their faith and the strength of their spirits. They're being forced to a moment of sacrifice . . . one that could cost them everything. Readers love The MindWar Trilogy's creative worldbuilding, high-stakes virtual reality battleground, relatable protagonist, and themes of morality, inner strength, redemption after personal failure, and good vs. evil.
Thomas Nelson 2016-01-05 352 pages

Midnight Predator

Amelia Atwater-Rhodes
Though she was once a happy teenager with a wonderful family and a full life, Turquoise Draka is now a hunter. In a deadly world of vampires, shapeshifters, and mercenaries, she’ll track any prey if the price is right. Her current assignment: to assassinate Jeshikah, one of the cruelest vampires in history. Her employer: an unknown contact who wants the job done fast. Her major obstacle: she’ll have to hide her strength and enter Midnight, a fabled vampire realm, as a human slave. . . .
Random House Children's Books 2003-12-09 256 pages

The One-Armed Queen

Jane Yolen
In the twilight of a lost age of high mages, the great warrior Queen called White Jenna found a frail, one-armed child on the field of battle. In the way of the Hames of the Dales, she adopted the child, named her Scillia, and made the girl her heir, destined to rule as Queen at Jenna's passing. But Jenna's natural son Jem, younger than Scillia, has been raised in the kingdom of their enemies as a hostage and foster son. He had been taught to resent his foster sister's power and covet the throne for himself and his Garun masters, unleashing a terrible time of bloodshed and betrayal.
Tom Doherty Associates 1999-08-15 352 pages